Shark:

  1. Core Goal: catch the clownfish as quickly as possible (by reducing its HP to 0)
  2. Control: arrow keys to move, Right-Shift to bite.

    Clownfish: move slightly faster than the shark

  1. Core goal: survive as long as possible 
  2. Control: AWSD to move

     Pufferfish: moderate speed

  1. Does not chase, but inflates on contact and stuns the colliding character for 0.5 s.
  2. Number on the map slowly increases overtime

     Seaweed: touching it triggers a tangling VFX and slows movement for 2 s.




StatusPrototype
PlatformsHTML5
Authoranthony2026
GenreAction
Made withUnity